:Joep van der SteenНазва
: Rendering with mental ray and 3ds MaxВидавництво
: Focal pressРік
: 39 Mb
Realize your vision with stunning renders of your 3ds Max projects that can only be achieved with a powerful engine like mental ray. Beginning with a concise review of the essential concepts, you proceed to step-by-step tutorials that teach you how to render scenes with:
* Indirect illumination options including Final Gather, Caustics, and Global Illumination
* Render options such as Contour Line rendering, Camera Effects, Displacement, Depth of Field, and Motion Blur effects.
* Lighting options including those provided within 3ds Max, as well as the four mr lights-area Omni and Area Spot inside the Standard Light group, and mr Sky and mr Sun inside the Photometric Light group.
* Material options that are available inside 3ds Max including Arch and Design and Car Paint, DGS and Glass materials, and Sub Surface Scattering materials.
* Shader options including mr material-related shaders, the tiny shaders that control small specific effects, and shaders that are used to create water, with all its effects